Have you ever wondered why
dogs like to chase Frisbees and tennis balls?
Some would say, “They do
it because they think it’s a bird or a squirrel.” Others might propose that
some dogs just have a “strong ball drive” or a strong “toy drive.”
Since the kind of dogs who
enjoy chasing tennis balls and Frisbees seem to really, really enjoy it, I
think the real reason probably lies more within the realm of emotion than
abstract thought or blind instinct.
Dog trainer and natural
philosopher Kevin Behan says that when dogs chase prey objects, they’re
projecting their emotional centers-of-gravity onto them, so that the
objects create an emotional displacement in the same way that heavy objects
create physical displacement in a body of water, an idea he elucidates in his
upcoming book, Your Dog Is
Your Mirror: The Emotional Capacity of Our Dogs and Ourselves. (This
echoes Freud’s comparison of the unconscious mind to water behind a dam.)
At first this idea may
seem a bit strange and far-fetched. (It certainly did to me.) But even
human beings sometimes project parts of ourselves onto inanimate objects, real
or imagined, and in so doing, we unconsciously move our own bodies, even if
only slightly, along with the movements made by those objects. In fact I think
there’s a clear correlation between Behan’s idea that dogs project their
emotional centers-of-gravity onto moving objects, and the kinds of physical and
emotional changes we experience when watching certain kinds of movies, playing
video games, or viewing some athletic competitions.
Let’s start at the movies.
Film audiences tend to
react to certain scenes in certain types of motion pictures (most notably
suspense, horror, and action films) in a way where our physical bodies,
including our sense of balance (or center-of-gravity), not just our minds and
emotions, get caught up in the action. This started with silent pictures and
continued on through the great Alfred Hitchcock films, the first modern
blockbuster, Jaws, and now with
Avatar.
In 1896, when the Lumiere
Brothers’ showed their first film, Arrival of a
Train at La Ciotat, some audience members jumped to their feet and ran for the exits,
thinking that the steam engine was coming right at them. When the great white shark
first jumped out of the water in Jaws, audiences literally jumped back in their
seats to try to escape its teeth. Avatar is particularly interesting since the
film’s plot kind of echoes what we experience at the movies: projecting parts
of our consciousness into the body of another human, or, in the case of Avatar,
onto a non-human being.
We also react to video
games in much the same way, i.e., we move our bodies in concert with the action
on the screen. Of course modern platforms, like Nintendo’s Wii, come with a
handheld remote (or nunchuk) containing built-in accelerometers that enable
players to not just mimic but create the motions of the characters they see on
the screen. Yet I remember experiencing the same sort of thing when Pong first came out in the
early 1970s.
Pong was an insanely
simple, two-dimensional video device which simulated a game of ping-pong, with
a slowly moving circle as the “ball” and two vertical lines, that could only
move up and down, as “paddles.” But there was a specific wrist movement that
could put a bit of English on the “ball” and send it zooming across the screen.
The funny thing is, anytime my friends and I attempted this maneuver, we didn’t
just use our wrists, we shifted our weight onto one foot and threw our backs
into it.
Many people also do
something similar when watching athletic competitions on TV. When we see an ice
skater doing a triple axel, for example, or a quarterback’s jersey being
grabbed by a defensive lineman, as he strains to keep from being tackled, our
bodies tend to strain along with the action on the TV screen (if only
slightly), in a kind of sympathetic movement.
What I think is even more
interesting, is that as sports fans we also project a part of our “selves” onto
the movements of the ball, not just the athlete. When we see a golfer hit a
putt, for example, and watch the ball slowly rolling across the green toward
the cup, we sometimes feel our bodies moving in alignment with the ball’s
trajectory; we tilt our heads and shoulders, as if “willing” it to go in the cup. We
can also feel ourselves hanging momentarily on the rim of a basket when watching
the final moments of a close basketball game, or feel a flush of pleasure when
a player we’re rooting for makes a three-point shot, as if a part of ourselves
had actually gone swishing through the net.
The main reason movies,
video games, and spectator sports are so popular, and produce such huge
revenues for the companies that produce them, is that they give us a vicarious
thrill. And the more we feel that experience physically, not just mentally or
emotionally, the stronger the thrill. But while it’s true that a part of what
we feel is dependent on the very human ability to imagine ourselves being in
someone else’s shoes, the fact that our bodies sometimes move of their own
accord, or even the fact that we sometimes feel as if we’re moving when we’re
actually sitting stationary, suggests that our minds aren’t in complete
control, or even aware, of what’s going on. One possible explanation is that,
like with dogs and tennis balls, we’re projecting our emotional
centers-of-gravity onto the action.
As far as I can tell,
there’s no scientific research for this idea of an “emotional
center-of-gravity.” However, a recent study shows that when we think about the
past we tend to unconsciously shift our weight and lean back in our chairs.
When we think about the future, we shift our weight forward. These are purely
unconscious responses. Another study showed that the more emotional weight we
attach to an object, the heavier that object actually feels to us. This last
study is consonant with the idea that our emotions may have a subtle effect on
how our bodies unconsciously relate to gravity. (NY Times,
2/01/2010.)
Of course it’s a mistake
to try and equate human behavior with the way dogs behave while on an outing in
the park. And yet, the neurological mechanisms for physical movement,
coordination, and balance— contained within the brain stem, motor cortex, and
the cerebellum—are much the same in both humans and canines. (The human system
is more sophisticated because we walk upright, and have fingers and thumbs,
etc.) But at bottom it’s the same basic mechanism in both species.
In fact, a 2004 study,
done at the University of Arizona, shows that when dogs chase Frisbees, they rely
on the same “viewer- based navigational heuristics” found in baseball players
chasing a fly ball. (“How Dogs
Navigate to Catch Frisbees,” Shaffer, Krauchunas, Eddy, and McBeath,
2004, American Psychological Society).
I think if we can be
manipulated into feeling like we’re being threatened by a great white shark, or
about to be run over by a train, or shifting our centers-of-gravity needlessly
while playing a two-dimensional video game, or watching a snowboarder flying
into the air in an acrobatic stunt, then it’s not too much of a stretch to
entertain the idea that dogs might project their emotions, and perhaps even
their emotional centers-of-gravity, onto what to them would be similar objects
of attraction: Frisbees and tennis balls.
And whether it’s vicarious
or not, most dogs seem to get a pretty big thrill out of doing it.
“Life Is an Adventure—Where Will Your Dog Take You?”
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